Analysis of CS:GO Win-rates (2020)
The article analyzes the win rates in the video game Counter-Strike: Global Offensive (CS:GO). It highlights the asymmetric nature of the game, where the T-side generally has an advantage over the CT-side in various match-up scenarios. The analysis is based on extensive match data and concludes with strategic implications for both sides.
- ▪CS:GO is a competitive game played between two teams of five players each.
- ▪The T-side has a significant advantage over the CT-side, especially in even match-ups.
- ▪The analysis uses data from over 400,000 rounds to calculate win probabilities for different player configurations.
Hacker News (Newest) files mainly under programming. We currently carry 5,306 of its stories.
Story provenance
Source · retrieval · rights · ranking — open for full record
inspect →
Story provenance
Attribution is not the same as permission. This drawer separates discovery metadata, excerpts, WeSearch-generated summaries, reuse status, and whether the publisher receives the visit. Nothing here claims a legal grant the publisher has not made.
Record
| Original publisher | Cryptm |
| Canonical URL | https://cryptm.org/posts/2020/06/12/csgo.html |
| Publication time | Wed, 20 May 2026 07:23:49 +0000 |
| Retrieval time | 2026-05-20T07:35:00.539Z |
| Last seen | 2026-05-20T07:35:00.539Z |
| Headline source | Publisher (no WeSearch rewrite) |
| Excerpt source | publisher body |
| Excerpt method | First ~120 words (~800 chars) of extracted publisher body, fair-use limited. |
| Summary | WeSearch · cerebras-chat (WeSearch summarizer) |
| Summary source text | contentText |
| Citation coverage | Summary is a WeSearch-generated derivative; primary citation is the original publisher URL. |
| Cluster | YeckHR6lDOXk |
| Cluster logic | Grouped by semantic title/content similarity across sources within a rolling window. Same-publisher template collisions are excluded from coverage comparison. |
| Ranking reason | Story pages are not engagement-ranked. Hub feeds use recency, with optional source-diversified chronological ordering (cap consecutive stories per source). No personalized ranking. |
| Publisher visit | Yes — open original |
| Substitutes article? | No — link-out required for full text |
Rights status (four layers)
WeSearch handling by dimension
| Indexing | May the item be indexed (stored, ranked, made findable)? | Allowed |
| Snippet | May a short excerpt of the publisher's text be shown? | Allowed |
| AI summary | May WeSearch generate its own short summary of the article? | Limited |
| Retrieval / RAG | May the content be exposed for third-party retrieval-augmented generation? | Not asserted |
| Model training | May the content be used to train AI models? | Not asserted |
| Commercial reuse | May the content be reused commercially? | Not permitted |
Basis: Derived from the published RSS/Atom feed. Contact: [email protected]. Reviewed: 2026-07-24.
Opening excerpt (first ~120 words) tap to expand
Analysis of CS:GO Win-rates 12 Jun 2020 • Posts This post is going to be a little different from usual; instead of markets, we're going to look at a video game, namely, Counter-Strike: Global Offensive (CS:GO). CS:GO, like most great games, is easy to learn but deceptively hard to master. For those at are unfamiliar with the game, we'll give a quick overview below. CS:GO is a competitive zero-sum game in which two teams of 5 players each try to win rounds. The first team to 16 points wins the game. The game is asymmetric as there are two distinct sides: the terrorists (T-side) and counter-terrorists (CT-side). After 15 rounds, each team switches sides.
…
Excerpt limited to ~120 words for fair-use compliance. The full article is at Cryptm.