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C++ Vs Rust: Which is better for writing AI/ML code with LLMs

Richard Palethorpe· ·7 min read · 0 reactions · 0 comments · 46 views
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We do many conversions of AI models from the reference PyTorch implementation to GGML and C++. The reason is GGML/C++ produces a relatively tiny package we can run almost anywhere. The performance usually matches or exceeds PyTorch with a fraction of the dependencies.

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Richiejp · Richard Palethorpe
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Original publisherRichiejp
Canonical URLhttps://richiejp.com/rust-vs-cpp-llm-coded-model-conversion-from-pytorch
Publication timeSun, 26 Jul 2026 21:50:30 +0000
Retrieval time2026-07-26T21:58:27.835Z
Last seen2026-07-26T21:58:27.835Z
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Opening excerpt (first ~120 words) tap to expand

We do many conversions of AI models from the reference PyTorch implementation to GGML and C++. The reason is GGML/C++ produces a relatively tiny package we can run almost anywhere. The performance usually matches or exceeds PyTorch with a fraction of the dependencies. Personally I despise C++; can’t stand it. I don’t have to write it anymore though, LLMs do it. I sit above a layer of abstraction and only descend into the code to avoid worst case scenarios in much the same way I would randomly go read the code for a library I depended on before AI. Someone asked if we had considered doing these ports in Rust. I am well aware of Rust, got excited about it in the past, but had not seriously considered it because GGML is written in C++.

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