Heroes of Might and Magic: Olden Era is getting a roguelike mode, a Thieves Guild, and a sprawling underworld with unique terrain
Heroes of Might and Magic: Olden Era is set to introduce several new features, including a roguelike mode and a Thieves Guild. The game will also feature a persistent underworld with unique terrain and powerful creatures. These updates are planned to roll out in stages, culminating in a full release with additional campaign content.
- ▪The game will add a persistent netherworld beneath the main map.
- ▪A Thieves Guild will be introduced for gathering intelligence on enemies.
- ▪The first stage of updates will include a co-op mode and hero skill rebalancing.
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| Original publisher | Rock Paper Shotgun |
| Canonical URL | https://www.rockpapershotgun.com/heroes-of-might-and-magic-olden-era-is-getting-a-roguelike-mode-a-thieves-guild-and-a-sprawling-underworld-with-unique-terrain |
| Publication time | Fri, 29 May 2026 09:17:41 +0000 |
| Retrieval time | 2026-05-29T09:19:59.862Z |
| Last seen | 2026-05-29T09:19:59.862Z |
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| Ranking reason | Story pages are not engagement-ranked. Hub feeds use recency, with optional source-diversified chronological ordering (cap consecutive stories per source). No personalized ranking. |
| Publisher visit | Yes — open original |
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Home News Heroes of Might & Magic: Olden Era Heroes of Might and Magic: Olden Era is getting a roguelike mode, a Thieves Guild, and a sprawling underworld with unique terrain Plus, creatures as fearsome as lich dragons Image credit: Hooded Horse <img alt="Edwin Evans-Thirlwell avatar" src="https://assetsio.gnwcdn.com/edwin-portrait.jpg?width=2048&height=2048&fit=bounds&quality=85&format=jpg&auto=webp" style="aspect-ratio: 1" width="767" height="720" > News by Edwin Evans-Thirlwell News Editor Published on May 29, 2026 Follow Heroes of Might & Magic: Olden Era Before I tell you about the Heroes of Might and Magic: Olden Era early access roadmap, I fear I must finally have a tantrum about the terrible word, "roadmap".
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Excerpt limited to ~120 words for fair-use compliance. The full article is at Rock Paper Shotgun.