I built a one-button game in vanilla JS Canvas — single file, no engine, plays in your browser
A developer created a one-button game called PAPER HANDS using vanilla JavaScript and HTML Canvas. The game features a simple mechanic where players must balance greed and risk to maximize their score. It is designed to be played directly in a browser without any dependencies or external assets.
- ▪The game is a single-file application with approximately 250 lines of code.
- ▪Players hold a button to increase their score but risk losing it all if they hold too long.
- ▪The game includes procedural sound effects and visual feedback without using any external assets.
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Story provenance
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Story provenance
Attribution is not the same as permission. This drawer separates discovery metadata, excerpts, WeSearch-generated summaries, reuse status, and whether the publisher receives the visit. Nothing here claims a legal grant the publisher has not made.
Record
| Original publisher | DEV.to (Top) |
| Canonical URL | https://dev.to/crushforce/i-built-a-one-button-game-in-vanilla-js-canvas-single-file-no-engine-plays-in-your-browser-2gn0 |
| Publication time | Fri, 29 May 2026 04:06:37 +0000 |
| Retrieval time | 2026-05-29T04:29:41.942Z |
| Last seen | 2026-05-29T04:29:41.942Z |
| Headline source | Publisher (no WeSearch rewrite) |
| Excerpt source | publisher body |
| Excerpt method | First ~120 words (~800 chars) of extracted publisher body, fair-use limited. |
| Summary | WeSearch · cerebras-chat (WeSearch summarizer) |
| Summary source text | contentText |
| Citation coverage | Summary is a WeSearch-generated derivative; primary citation is the original publisher URL. |
| Cluster | DCxbvIhPUYpe |
| Cluster logic | Grouped by semantic title/content similarity across sources within a rolling window. Same-publisher template collisions are excluded from coverage comparison. |
| Ranking reason | Story pages are not engagement-ranked. Hub feeds use recency, with optional source-diversified chronological ordering (cap consecutive stories per source). No personalized ranking. |
| Publisher visit | Yes — open original |
| Substitutes article? | No — link-out required for full text |
Rights status (four layers)
WeSearch handling by dimension
| Indexing | May the item be indexed (stored, ranked, made findable)? | Allowed |
| Snippet | May a short excerpt of the publisher's text be shown? | Allowed |
| AI summary | May WeSearch generate its own short summary of the article? | Limited |
| Retrieval / RAG | May the content be exposed for third-party retrieval-augmented generation? | Not asserted |
| Model training | May the content be used to train AI models? | Not asserted |
| Commercial reuse | May the content be reused commercially? | Not permitted |
Basis: Derived from the published RSS/Atom feed. Contact: [email protected]. Reviewed: 2026-07-24.
Opening excerpt (first ~120 words) tap to expand
try { if(localStorage) { let currentUser = localStorage.getItem('current_user'); if (currentUser) { currentUser = JSON.parse(currentUser); if (currentUser.id === 3957530) { document.getElementById('article-show-container').classList.add('current-user-is-article-author'); } } } } catch (e) { console.error(e); } EmaadS Posted on May 29 I built a one-button game in vanilla JS Canvas — single file, no engine, plays in your browser #javascript #gamedev #showdev #webdev ▶️ Play it first (10 seconds): https://emaadshamsi.github.io/paper-hands/ It's called PAPER HANDS. One button. The line goes up while you hold — your multiplier climbs, and so do the odds it all rugs. Let go to bank it. Hold too long and you lose the whole run. Pure greed, distilled.
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Excerpt limited to ~120 words for fair-use compliance. The full article is at DEV.to (Top).