I Built a Real-Time Zombie Outbreak Simulator Using Uber’s H3 Spatial Index and Web Workers
Mohid Dastgeer has developed a real-time zombie outbreak simulator using Uber's H3 Spatial Index and Web Workers. The simulator is designed to handle thousands of geographical zones in real-time while maintaining a smooth user experience. It employs a custom SIZD model to simulate the dynamics of a zombie apocalypse in a detailed urban environment.
- ▪The simulator runs at 60 FPS and incorporates real-world city structures and road networks.
- ▪It uses a background Web Worker to manage the simulation state and process data without freezing the UI.
- ▪The SIZD model replaces traditional pandemic models to account for the unique characteristics of a zombie outbreak.
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| Original publisher | DEV.to (Top) |
| Canonical URL | https://dev.to/mohid123/i-built-a-real-time-zombie-outbreak-simulator-using-ubers-h3-spatial-index-and-web-workers-4hc2 |
| Publication time | Wed, 20 May 2026 09:23:28 +0000 |
| Retrieval time | 2026-05-20T09:35:01.414Z |
| Last seen | 2026-05-20T09:35:01.414Z |
| Headline source | Publisher (no WeSearch rewrite) |
| Excerpt source | publisher body |
| Excerpt method | First ~120 words (~800 chars) of extracted publisher body, fair-use limited. |
| Summary | WeSearch · cerebras-chat (WeSearch summarizer) |
| Summary source text | contentText |
| Citation coverage | Summary is a WeSearch-generated derivative; primary citation is the original publisher URL. |
| Cluster | oyEVrnO2pyyw |
| Cluster logic | Grouped by semantic title/content similarity across sources within a rolling window. Same-publisher template collisions are excluded from coverage comparison. |
| Ranking reason | Story pages are not engagement-ranked. Hub feeds use recency, with optional source-diversified chronological ordering (cap consecutive stories per source). No personalized ranking. |
| Publisher visit | Yes — open original |
| Substitutes article? | No — link-out required for full text |
Rights status (four layers)
WeSearch handling by dimension
| Indexing | May the item be indexed (stored, ranked, made findable)? | Allowed |
| Snippet | May a short excerpt of the publisher's text be shown? | Allowed |
| AI summary | May WeSearch generate its own short summary of the article? | Limited |
| Retrieval / RAG | May the content be exposed for third-party retrieval-augmented generation? | Not asserted |
| Model training | May the content be used to train AI models? | Not asserted |
| Commercial reuse | May the content be reused commercially? | Not permitted |
Basis: Derived from the published RSS/Atom feed. Contact: [email protected]. Reviewed: 2026-07-24.
Opening excerpt (first ~120 words) tap to expand
try { if(localStorage) { let currentUser = localStorage.getItem('current_user'); if (currentUser) { currentUser = JSON.parse(currentUser); if (currentUser.id === 3941762) { document.getElementById('article-show-container').classList.add('current-user-is-article-author'); } } } } catch (e) { console.error(e); } Mohid Dastgeer Posted on May 20 I Built a Real-Time Zombie Outbreak Simulator Using Uber’s H3 Spatial Index and Web Workers #webdev #gis #architecture #frontend There are two kinds of developers in this world: 1.Those who build practical, enterprise-grade, high-value CRUD applications. 2.Those who spend their weekends writing heavily optimized mathematical simulations calculating exactly how fast an army of fast-moving zombies would turn the city of London into an absolute buffet.
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Excerpt limited to ~120 words for fair-use compliance. The full article is at DEV.to (Top).