Making a Retro(ish) Game Console From Scratch
A retro game console project, called Game Console V2, was undertaken by Throaty Mumbo using traditional methods. The console features proper cartridges with ROMs on a parallel bus and composite AV output, similar to old game consoles. The project is still in development, with plans to upgrade to an 8- or 16-bit CPU in the next version, Game Console V3.
- ▪The Game Console V2 uses an RP2350 MCU to generate the NTSC output signal.
- ▪The console has 4-pin Bulgin SA2367 connectors and an N64-compatible protocol for controllers.
- ▪The project aims to move away from modern components, using only composite AV output and no modern ports like VGA or SD cards.
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| Original publisher | Hackaday |
| Canonical URL | https://hackaday.com/2026/08/02/making-a-retroish-game-console-from-scratch/ |
| Publication time | Mon, 03 Aug 2026 05:00:57 +0000 |
| Retrieval time | 2026-08-03T05:05:46.603Z |
| Last seen | 2026-08-03T05:05:46.603Z |
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Opening excerpt (first ~120 words) tap to expand
Making A Retro(ish) Game Console From Scratch No comments by: Maya Posch August 2, 2026 Title: Copy Short Link: Copy As easy as it is to make a late 1980s-style game console using a modern microcontroller, there’s arguably more fun in doing things the traditional way. This is the challenge that [Throaty Mumbo] took upon himself when he embarked on his retro game console project, called simply the Game Console V2. In the accompanying video the development process and other details are covered and demonstrated. Most notable perhaps are the proper cartridges with ROMs on a parallel bus rather than something like SD cards, and the absence of any modern ports including even VGA. This means only composite AV output like in the good old days of RF splitters and other assorted fun.
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Excerpt limited to ~120 words for fair-use compliance. The full article is at Hackaday.