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Notes on Chess and AI; or How I Learned to Stop Worrying and Love the Bomb

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Notes on Chess and AI; or How I Learned to Stop Worrying and Love the Bomb
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It was a historic result, although not without controversy, and judging by the quality of the games, perhaps Kasparov still showed superior strategic understanding. Human-computer matches would continue over the next decade. The final human-computer match was played between Deep Fritz and Vladimir Kramnik, with the computer winning 4-2.

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Hacker News (AI / LLM) files mainly under ai. We currently carry 4,672 of its stories.

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Hacker News (AI / LLM) · a l
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Original publisherHacker News (AI / LLM)
Canonical URLhttps://awonder676.substack.com/p/notes-on-chess-and-ai
Publication timeWed, 12 Aug 2026 12:50:57 +0000
Retrieval time2026-08-12T13:06:30.760Z
Last seen2026-08-12T13:06:30.760Z
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Basis: Derived from the published RSS/Atom feed. Contact: [email protected]. Reviewed: 2026-07-24.

Opening excerpt (first ~120 words) tap to expand

Notes on Chess and AIOr How I learned to Stop Worrying and Love the Bomba lMay 18, 20261851ShareInspired by https://www.lesswrong.com/posts/nR3DkyivzF4ve97oM/how-go-players-disempower-themselves-to-ai and how AI interacts with Go players, I thought it would be interesting to share a collection of anecdotes and experiences with chess.I’ve purposefully left this article without any chess diagrams or positions, which may come in a Part II.In this piece I use ‘engine,’ ‘computer,’ and ‘AI’ somewhat interchangeably.In 1997, Deep Blue defeated then reigning World Champion Garry Kasparov in a match, 3.5-2.5. It was a historic result, although not without controversy, and judging by the quality of the games, perhaps Kasparov still showed superior strategic understanding.

Excerpt limited to ~120 words for fair-use compliance. The full article is at Hacker News (AI / LLM).

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