Programmers Spend Their Time – Probably Dance
A programmer details the lengthy debugging process behind a seemingly simple code change, highlighting the hidden complexities in modern software development environments. Despite the fix requiring only seconds of typing, the process took over ten hours due to tooling issues, environment constraints, and subtle memory bugs. The investigation revealed a use-after-free bug in the flash-attention library, which required building a custom version to confirm.
- ▪The bug was initially hard to reproduce and suspected to be exposed by unrelated code changes.
- ▪Compute Sanitizer helped identify memory issues, but only after running tests outside the sandboxed testing framework.
- ▪A use-after-free bug was found in flash-attention's semaphore handling, where memory was accessed after being freed.
- ▪Building a custom flash-attention wheel was necessary to test the fix, but was delayed by CUDA version and build system issues.
- ▪The programmer avoided CUDA 13.0 due to potential compatibility risks and upgraded to CUDA 12.9 instead.
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Record
| Original publisher | Probably Dance |
| Canonical URL | https://probablydance.com/2026/02/10/how-programmers-spend-their-time/ |
| Publication time | Sun, 17 May 2026 05:30:29 +0000 |
| Retrieval time | 2026-05-17T06:03:59.095Z |
| Last seen | 2026-05-17T06:03:59.095Z |
| Headline source | Publisher (no WeSearch rewrite) |
| Excerpt source | publisher body |
| Excerpt method | First ~120 words (~800 chars) of extracted publisher body, fair-use limited. |
| Summary | WeSearch · cerebras-chat (WeSearch summarizer) |
| Summary source text | contentText |
| Citation coverage | Summary is a WeSearch-generated derivative; primary citation is the original publisher URL. |
| Cluster | fbsvoF04DpCo |
| Cluster logic | Grouped by semantic title/content similarity across sources within a rolling window. Same-publisher template collisions are excluded from coverage comparison. |
| Ranking reason | Story pages are not engagement-ranked. Hub feeds use recency, with optional source-diversified chronological ordering (cap consecutive stories per source). No personalized ranking. |
| Publisher visit | Yes — open original |
| Substitutes article? | No — link-out required for full text |
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| Indexing | May the item be indexed (stored, ranked, made findable)? | Allowed |
| Snippet | May a short excerpt of the publisher's text be shown? | Allowed |
| AI summary | May WeSearch generate its own short summary of the article? | Limited |
| Retrieval / RAG | May the content be exposed for third-party retrieval-augmented generation? | Not asserted |
| Model training | May the content be used to train AI models? | Not asserted |
| Commercial reuse | May the content be reused commercially? | Not permitted |
Basis: Derived from the published RSS/Atom feed. Contact: [email protected]. Reviewed: 2026-07-24.
Opening excerpt (first ~120 words) tap to expand
I submitted a tiny patch to flash attention. The necessary typing for the change takes less ten seconds, but the overall change took more than ten hours So where does the time go? It started when coworker had a bug where cudnn attention would crash randomly. We looked at his unreleased changes and concluded that they couldn’t possibly cause this, so we suspected that we had a lingering bug that was exposed by making harmless changes to related code. Step 1, a few hours: My coworker tried to figure this out just by running the code repeatedly, trying out various theories. The bug was hard to reproduce so this took hours without much progress. Step 2, 1 hour: I thought this is a good reason to try out compute sanitizer.
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Excerpt limited to ~120 words for fair-use compliance. The full article is at Probably Dance.